![]() You'll want to build your assassins where you have a base guild building so you get both bonuses. Try to get two guild halls in different cities for some reason you lose the first bonus when you get the second. That will give you a head start on training up your new assassins. Continued use (coupled with city growth) will get you the opportunity to upgrade that to a Master Assassins Guild (gives +1 skill to all assassins you train anywhere) and possibly an Assassins Guild Headquarters (gives +2 skill to all assassins you train anywhere). Each one will get the "Trained killer" trait, worth +1 to skill. ![]() Build it, and then build your new assassins there. At some point you'll be offered an Assassin's Guild. You get more skill ups from assassinations than you do from sabotage. Once he's up to about a 4 rating, try killing off captains in charge of small armies, like bandits. Have the spy infiltrate a foreign settlement, then use the assassin to sabotage buildings.
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